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Moac Tor
Cyber Core Stain Confederation
739
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Posted - 2016.11.27 17:52:07 -
[1] - Quote
I was thinking something along these lines earlier. I don't think alpha clones are really free to play at all as they are heavily restrictive in what you can do. It is basically an extended trial, and I think CCP got it's marketing wrong in selling this as Eve being free to play.
In my opinion I think there should be far less restriction on what you can use as an alpha clone, but on the flip side you shouldn't be able to gain SP in the form of skill training unless you are subscribed.
I think this way players will be far more willing to spend $ on injectors and passive skill training.
I think players are going to be disappointing when they come here expecting the game to be free to play when really it is just a heavily restricted extended trial.
Modulated ECM Effects
An Alternative to Skill Trading
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Moac Tor
Cyber Core Stain Confederation
739
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Posted - 2016.11.27 17:58:20 -
[2] - Quote
Agg'Ro Magnet wrote:What would they be willing to pay for? They wouldn't need faster training, or the ability to use new ships, as everything is already trained. What could be monetized for them, while keeping it fair, fun, and balanced? I honestly don't know. I brainstormed earlier maybe the ability to use cap ships or deploy infrastructure needs a monthly subscription or something, but that really only captures a tiny portion of the veteran community. T2 and Capitals ships, along with no ships outside that characters race would be enough of an incentive ship wise. Industry and marketing should be heavily restricted though along with some of the other side skills/professions.
Modulated ECM Effects
An Alternative to Skill Trading
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Moac Tor
Cyber Core Stain Confederation
739
|
Posted - 2016.11.28 18:43:47 -
[3] - Quote
Agg'Ro Magnet wrote:The two main problems with this, which I admit are major ones, are:
1 - how to keep people paying after they have trained up what they want. If I only want to fly battlecruisers, then pay to unlock battlecruisers, then I no longer have incentive to pay.
And 2 - what to do about the veterans who already have everything trained. It wouldn't be right to ask someone who has been paying for 5 years, to suddenly have to dump money into an 'unlock' system. Simple.
1. Keep the T2 / T3 and capitals locked for monthly subscribers only. Keep the advanced industry and trade skills locked for monthly subscribers only. Make it so you can only train passive SP by subscribing.
Most people will continue to subscribe and any that don't will be compensated by the additional microtransactions generated.
2. Do not ask players to pay extra to unlock skills which they have already trained (as obviously they still need to be subscribed to access T2, T3 and capitals anyway).
Now CCP has implemented injectors and this alpha / omega system they might as well take it to the logical conclusion and provide a decent free to play experience alongside a subscription option. The way they have marketed and implemented it is set up to disappoint people.
Modulated ECM Effects
An Alternative to Skill Trading
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